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1
How to Implement Procedural Surfaces (Search Map)

This tutorial describes the process of implementing procedural surfaces with Microsoft Visual Studio. ... an option for the surface user to request the sample ...


2
Procedural Shape Synthesis on Subdivision Surfaces (Search Map)

... subdivision surfaces using multiscale. procedural techniques. ... Procedural synthesis, however, can also automatically generate surface details to modify ...


3
Sketch-Based Procedural Surface Modeling and Compositing Using Surface ... (Search Map)

surface editing tools that artists demand, in a procedural in- terface. ... also address procedural surface. modeling, but neither supports the intuitive drag ...


4
Understanding DXSurfaces (Search Map)

A Microsoft DirectX surface object, DXSurface, is an abstract image whose pixel ... Procedural Surfaces. Surface Modifiers. Using DXSurfaces: A Quick Reference ...


5
Surface Trees EG08 (Search Map)

Sketch-Based Procedural Surface Modeling and Compositing using Surface Trees ... for creating and manipulating layered procedural surface editing operations, ...


6
Multiscale Procedural Shape Synthesis (Search Map)

Procedural Shape Synthesis on Subdivsion Surfaces ... 3D shape features on subdivision surfaces using multiscale procedural techniques. ...


7
Microsoft PowerPoint - Shopf-Procedural.ppt [Read-Only] (Search Map)

Procedural Surfaces. Layered ice. Procedural Geometry. Growing icicles on ... Procedural Surfaces. Making advanced rendering techniques procedural. Goal: Ice! ...


8
Procedural Textures (Search Map)

... to a solid or surface, a 3D procedural texture produces a different pattern for each axis. ... and "boards" applied to surfaces. Sample procedural textures ...


9
the javascriptorium, behind the scenes - chronotext.org (Search Map)

Today's menu: procedural surfaces and dimensional text... procedural water ... Water surface is simulated by superposing a series of sinusoidal waves. ...


10
Ray-tracing Procedural Displacement Shaders (Search Map)

tant means of specifying geometric detail and surface ... servative bounds for the value of procedural surface. shaders over a given parameter interval. ...


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